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/** \file legato_gpu.h
 * @brief Defines wrapper for interfacing with Harmony GPU interface.
 *
 * @details This file contains wrappers for Harmony's GPU interface draw functions.
 */

#include "gfx/legato/renderer/legato_renderer.h"

leResult leGPU_DrawLine(int32_t x0,
                        int32_t y0,
                        int32_t x1,
                        int32_t y2,
                        const leRect* clip,
                        leColor clr,
                        uint32_t a);

leResult leGPU_FillRect(const leRect* rect,
                        leColor clr,
                        uint32_t a);

leResult leGPU_BlitBuffer(const lePixelBuffer* sourceBuffer,
                          const leRect* sourceRect,
                          const leRect* destRect,
                          uint32_t a);

leResult leGPU_BlitStretchBuffer(const lePixelBuffer* sourceBuffer,
                                 const leRect* sourceRect,
                                 const leRect* destRect,
                                 uint32_t a);

leResult leGPU_ClearBuffer(lePixelBuffer* buf);